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	<title>engunneer&#039;s projects &#187; makerbot</title>
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	<description>engunneer&#039;s archive of projects and pictures</description>
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		<title>Working on the Workshop88 makerbot calibration</title>
		<link>http://www.engunneer.com/content/blog/working-on-the-workshop88-makerbot-calibration</link>
		<comments>http://www.engunneer.com/content/blog/working-on-the-workshop88-makerbot-calibration#comments</comments>
		<pubDate>Tue, 29 Nov 2011 03:28:34 +0000</pubDate>
		<dc:creator>engunneer</dc:creator>
				<category><![CDATA[hackerspaces]]></category>
		<category><![CDATA[makerbot]]></category>
		<category><![CDATA[workshop88]]></category>

		<guid isPermaLink="false">http://engunneer.com/content/blog/working-on-the-workshop88-makerbot-calibration</guid>
		<description><![CDATA[Last week at Workshop88, I was working on the makerbot calibration, and the DC extruder motor managed to die. I had two spare DC motors at home, so I brought one over to the hackerspace tonight to repair the bot. We just need it to work long enough to print itself a stepper upgrade kit. [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display: block; margin-right: auto; margin-left: auto;" src="http://engunneer.com/content/wp-content/uploads/2011/11/wpid-IMG_20111128_204659.jpg" alt="image" /></p>
<p>Last week at <a href="http://workshop88.com">Workshop88</a>, I was working on the makerbot calibration, and the DC extruder motor managed to die. I had two spare DC motors at home, so I brought one over to the hackerspace tonight to repair the bot. We just need it to work long enough to print itself a stepper upgrade kit.</p>
<p>After the replacement, I calibrated a bit more, and printed a pair of small gears. I still need to work on the first few layers, and now I&#8217;m printing a Mr. Alligator <div class="thingiverse-thing" id="thing-13612">
<div class="thingiverse-thing-data">
<div class="thing-left">
<div class="thing-title"><a href="http://www.thingiverse.com/thing:13612">Mr. Alligator</a> by <a href="http://www.thingiverse.com/curiousmedia">curiousmedia</a></div>
<a href="http://www.thingiverse.com/thing:13612"><img class="thing-image" src="http://thingiverse-production.s3.amazonaws.com/renders/88/8c/df/33/14/photo_preview_large.jpg" /></a>
</div>
<div class="thing-description">
Alligator clip</div>
</div>
<div class="thingiverse-thing-meta">
<a href="http://www.thingiverse.com/thing:13612">This thing</a> brought to you by <a href="http://www.thingiverse.com/"><img src="http://www.engunneer.com/content/wp-content/plugins/thingiverse-embed/thingiverse_logo.png" alt="Thingiverse.com" title="Thingiverse.com" /></a>
</div>
</div>
</p>
<p><iframe width="500" height="375" src="http://www.youtube.com/embed/GGoPwznNw3c?fs=1&#038;wmode=transparent&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Stepper upgrade kit: <div class="thingiverse-thing" id="thing-5795">
<div class="thingiverse-thing-data">
<div class="thing-left">
<div class="thing-title"><a href="http://www.thingiverse.com/thing:5795">Improved Stepper Upgrade for Mk5!</a> by <a href="http://www.thingiverse.com/TheRuttmeister">TheRuttmeister</a></div>
<a href="http://www.thingiverse.com/thing:5795"><img class="thing-image" src="http://thingiverse-production.s3.amazonaws.com/renders/23/c3/c0/9a/91/DSC07880_preview_card.jpg" /></a>
</div>
<div class="thing-description">
Now with COLOSO-Gears!(tm).
An improved version of my prior design.
The Adapter Plate was just revised (to v1.2) the gearing was completely redesigned (which involved drawing the involute curves the hard way, which gave far better results).
Gears are 51 and 7 tooth respectively. Giving a ratio of 7.2857:1.
The gears are also oversized (COLOSO-Gears!(tm)). I will be uploading a slimmed down version in the near future, I just wanted to be sure I had a large enough meshing area.
Note that the new adapter plate is very wide, 90mm+ and will only just fit on the cupcake platform. I recomend printing a z-rider to get a larger build area!
Also, the 51 tooth gear is kinda massive. You might have issues printing it from ABS. As always, I recomend PLA.
The 7 tooth gear is TINY. Sorry. It will be a pain to get to print right. I broke mine trying to remove it from the build platform. Had to epoxy it back together.
UPDATE:
Added 14 tooth pinions sized for nema17 and 23 (5mm and 1/4" shafts).
Added an 8 tooth pinion (obsolete files gone, but 7 tooth gear left up for the brave).
I recomend that you print the small gears with 0 extra shells (infill of 0.1 or higher will result in solid teeth).
9 Tooth gear is off for now unless someone really really needs it
Here is a video of it running (and reversing thanks to SF35!)flickr.com/photos/45928876@N02/5405071895/</div>
</div>
<div class="thingiverse-thing-meta">
<a href="http://www.thingiverse.com/thing:5795">This thing</a> brought to you by <a href="http://www.thingiverse.com/"><img src="http://www.engunneer.com/content/wp-content/plugins/thingiverse-embed/thingiverse_logo.png" alt="Thingiverse.com" title="Thingiverse.com" /></a>
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		<title>BuRbot Initial Assembly</title>
		<link>http://www.engunneer.com/content/blog/burbot-initial-assy</link>
		<comments>http://www.engunneer.com/content/blog/burbot-initial-assy#comments</comments>
		<pubDate>Wed, 21 Sep 2011 16:44:53 +0000</pubDate>
		<dc:creator>engunneer</dc:creator>
				<category><![CDATA[BuRbot]]></category>
		<category><![CDATA[makerbot]]></category>

		<guid isPermaLink="false">http://engunneer.com/content/?p=180</guid>
		<description><![CDATA[I managed to convince my boss to let me try an experiment with a second makerbot, based on the industrial CNC control software and industrial control hardware made by my company. This gives me the excuse to play ability to learn more about how our hardware and software work, and I get to make a pretty [...]]]></description>
			<content:encoded><![CDATA[<p>I managed to convince my boss to let me try an experiment with a second makerbot, based on the industrial CNC control software and industrial control hardware made by my company. This gives me the <del>excuse to play</del> ability to learn more about how our hardware and software work, and I get to make a pretty Makerbot, to boot.</p>
<p>This past weekend, I did the paint job (except for two end caps I forgot to paint), and did the initial assembly of the hardware, including the new control system to replace the Gen3 electronics (which are in my spares bin for the first makerbot). I really like how the paint came out, and the company colors look really good on the bot.</p>
<p><a title="Initial Assembly - Front right" href="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1551&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" rel="lightbox[g2image]"><img class="g2image_centered" title="Initial Assembly - Front right" src="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1550&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" alt="Initial Assembly - Front right" width="150" height="150" /></a></p>
<p><a title="Initial Assembly - Back right" href="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1545&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" rel="lightbox[g2image]"><img class="g2image_centered" title="Initial Assembly - Back right" src="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1544&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" alt="Initial Assembly - Back right" width="150" height="150" /></a></p>
<p><a title="Initial Assembly - Top inside" href="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1561&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" rel="lightbox[g2image]"><img class="g2image_centered" title="Initial Assembly - Top inside" src="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1560&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" alt="Initial Assembly - Top inside" width="150" height="150" /></a></p>
<p>I still have to finish assembling the extruder (need to order thermocouples), but I put the MK6 in place anyway. I&#8217;ll end up using a HBP instead of the stock platform, most likely.</p>
<p><a title="Initial Assembly - Back Inside" href="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1566&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" rel="lightbox[g2image]"><img class="g2image_centered" title="Initial Assembly - Back Inside" src="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1565&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" alt="Initial Assembly - Back Inside" width="150" height="150" /></a></p>
<p><a title="Initial Assembly - front inside" href="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1556&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" rel="lightbox[g2image]"><img class="g2image_centered" title="Initial Assembly - front inside" src="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1555&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" alt="Initial Assembly - front inside" width="150" height="150" /></a></p>
<p>The plan now is to still use Skeinforge for slicing models (Using <a href="http://www.thingiverse.com/thing:10592">SFACT</a>, which was the suggestion of <a href="http://www.chemhacker.com/">Sacha </a>at <a href="http://pumpingstationone.org/">Pumping Station:One</a>), but to replace most of the rest of it with the new control system. Certain items (parametric open scad scripts) will be able to be compiled on the fly, sliced, and then printed, all on board the bot. The main issue will be the time to slice files, since that can take a few minutes, and possibly longer on this computer. I will at least have some precompiled gcode for demonstrations. I need to look into a nice STL viewer (particularly one that can be run in a web browser).</p>
<p>The user interface is going to be this nice looking touchscreen computer that we make. I still need to work out how I&#8217;m going to mount it.</p>
<p><a title="Initial Assembly - Touchscreen" href="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1571&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" rel="lightbox[g2image]"><img class="g2image_centered" title="Initial Assembly - Touchscreen" src="http://engunneer.com/content/photos/main.php?g2_view=core.DownloadItem&amp;g2_itemId=1570&amp;g2_GALLERYSID=9d9c0fa61cae86b05149262bfc504c5b" alt="Initial Assembly - Touchscreen" width="150" height="150" /></a></p>
<p>Things mentioned in this post:</p>
<div class="thingiverse-thing" id="thing-10592">
<div class="thingiverse-thing-data">
<div class="thing-left">
<div class="thing-title"><a href="http://www.thingiverse.com/thing:10592">SFACT the new Skeinforge (for Stepper Extruders only)</a> by <a href="http://www.thingiverse.com/ahmetcemturan">ahmetcemturan</a></div>
<a href="http://www.thingiverse.com/thing:10592"><img class="thing-image" src="http://thingiverse-production.s3.amazonaws.com/renders/b2/ea/55/23/88/2011-08-14_23-28-18_-_DSCN0725_preview_card.jpg" /></a>
</div>
<div class="thing-description">
I have modified Skeinforge to be more practical and easier to tune.  features include:
-Will not mess up your old Skeinforge settings as it will use its own sfact_profiles directory inside its own folder.
-Deleted unused plugins and unused settings. (IMHO)
-Namings of variables changed to be more understandable.
-Important settings moved to top of Plugin Tab.
-Default values give good prints rightaway.
-Internally used Gcode files use extension .gmc now.
-Most Feedrates are now entered as values (mm/s) and their respective flowrates are 1 so you dont have to enter everything twice.
(exception bridge feed and flow is relative to main feed)
-First Layer Travel Feedrate can be specified in mm/s so it doesnt tear off your print.CARVE:
-Extrusion width is now entered in mm instead of a ratio to layer height.CHAMBER:
-Moved Turn Extruder off at shutdown to Chamber.
-Added Turn PrintBed off at shutdown.CLIP:
Clip over Perimeter width is now calculated automatically.  The default is 1 and can be tuned from there.DIMENSION:
-Added feature for calibration.
-Retract can be set conditionally depending on extrusion amount before retract and the travel move in retracted state (SF Beanshell).  Also retract can be forced to happen if moving over loops.EXPORT:
Replaced Export plugin with Gary Hodgson's plugin.  
-Option to export settings as Zip file or a single CSV file for sharing.
-Option to individually name the exported gcode files with description, timestamp and profile used.FILL:
-Infill width over layerthickness setting is replaced by Extrusion Lines Extra spacing.
-Extrusion Lines Extra spacing is calculated automatically and defaults to 1 for tuning.
-Infill Overlap over Perimeter is also calculated internally and defaults to 1 so it can be easily tweaked.INSET:
The &#305;nset value is now Overlap Removal and is also calculated internally with default 1 for tweaking.PREFACE:
-Added the option to send Extruder reset (G92 E0) command before print so that the extruder does not spool back after priming. (Even without start.gmc file)RAFT:
-Ordering, grouping and namings changed to reflect the use of interface settings for the support structures.
-Support feedrate and support flowrate can be set seperately.
-Support extension(s) are now more understandable.
-First Layer feedrates are given in mm/s instead of a ratio to the main feedrate.SPEED:
-Feedrates are entered as values with respective flowrates as 1, instead of entering sam value again. (except for Bridge Feedrate).
-Nozzle Lift setting has been changed to Extra nozzle Lift over object and defaults to 0.
-Wipe is on by default and is around the 0 pointKnown Bugs:
-Only Line infill works reliably
The latest release is : See Below..Please Comment about your experience, positive or negative.SOON TO COME
-Skin plugin with better working calculation,
-Leadin Plugin to get rid off the "SEAM" that is created during Layer change..
-First Layer Travel moves are all now limited to "acceptable" speeds
-Retraction control is more sophisticated.
-Extrusion calculation is even better.
-and a lot of small things...
-more to it later on reprapfordummies.net  keep tuned..</div>
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<a href="http://www.thingiverse.com/thing:10592">This thing</a> brought to you by <a href="http://www.thingiverse.com/"><img src="http://www.engunneer.com/content/wp-content/plugins/thingiverse-embed/thingiverse_logo.png" alt="Thingiverse.com" title="Thingiverse.com" /></a>
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